Operations & Production

I help teams turn ambition into actual products.

I help creative teams turn ambitious ideas into shipped work: clarifying priorities, solving problems, building useful systems, making smart tradeoffs, and keeping people aligned through launch.

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Field Notes

Challenges, decisions, and outcomes from real projects.

Armor Games Studios

Built the operating layer for a small publisher shipping across platforms.

When I joined Armor, the company was just beginning to move from Flash portal to commercial game publisher. The team needed a real operating layer: release ownership, platform requirements, storefront planning, QA, localization, marketing, PR, and partner coordination.

As Armor’s first producer, I helped turn that ambiguity into a working production discipline: milestones, release calendars, developer communication habits, platform submission systems, vendor relationships, and clearer handoffs between internal and external teams.

By 2023, Armor had shipped over 50 commercial titles across every major platform. The systems I helped establish became part of Armor’s publishing value: clearer developer support, more predictable launches, and a reputation for shipping many high-quality games with a small team.

Built Production From Scratch First producer; milestones, ownership, team habits
Scaled A Commercial Slate 50+ titles across every major platform
Connected The Launch Ecosystem Developers, platforms, QA, vendors, marketing, leadership
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Sean is organized, driven, solutions-oriented, and thoughtful, both of the projects he works on, and the people he works with.

Dora Breckinridge: Director of Operations, Armor Games Studios

Selected Releases

A quick look at some of the games I’ve helped bring to market.

Read About My Time at Armor
Sean McKenzie

Need someone who can make your job easier?

If you need someone you can turn loose on a project or problem and trust them to run with it... we should talk.